God rays effect
Cast rays of light from the top of the screen. This won't work well if shown on top of the background color of the scene. Be sure to use an object acting as a background or a floor.

Properties
- Center X and Center Y set where the rays originate from, letting you place the light source (for example off-screen at the top).
- Angle tilts the rays, and Parallel switches between parallel rays and rays spreading out from the center point.
- Gain, Light and Lacunarity adjust the intensity and the amount of detail in the rays.
- Animation speed animates the rays over time. Set it to 0 to keep them still.
Reference
All effects are listed in the effects reference page.